The World's Opinions on Esports

C. (2016, March 06). The Latest Kentucky Riot Is Part Of A Long, Destructive Sports Tradition. Retrieved February 17, 2018, from https://fivethirtyeight.com/features/the-latest-kentucky-riot-is-part-of-a-long-destructive-sports-tradition/


The Latest Kentucky Riot Is Part Of A Long, Destructive Sports Tradition is a secondary source created by Carl Bialik, a blog poster for the website, FiveThirtyEight. Using a combination of statistics and second hand accounts, Bialik complies a list of all of the sports related riots in North America since 1968. Bialik mentions that these riots usually happen when fans get upset after an "upset" (an unexpected loss), and that these riots can get violent enough to result in loss of life. This topic is interesting and relevant to my topic because even when people acknowledge the scale and relevancy of modern day esports, they fail to acknowledge that esports can influence people to do mean/violent things to other people. Thus, by drawing the connection between sports and esports, and pointing out the violence committed by passionate sports fans, I may be able to convince the reader that not only does the social space of esports matter, but that the social space in the virtual realm of esports may eventually "leak" into the real world.

-------------------------------------------------------------------------------------------------------------

Stubbs, M. (2017, December 02). Are Esports A Real Sport? Riot Games Wades Into The Debate With 'League Of Legends' Video. Retrieved February 17, 2018, from https://www.forbes.com/sites/mikestubbs/2017/12/02/are-esports-a-real-sport-riot-games-wades-into-the-debate-with-league-of-legends-video/#7150ca1f2486

Are Esports A Real Sport? Riot Games Wades Into The Debate With 'League Of Legends' Video is a popular source written by Mike Stubbs of Forbes magazine. In his article, Stubbs claims that whether or not esports get classified as "real sports" is irrelevant because it will likely always have a huge audience and thus, have a strong influence. This topic is important to my topic because I have to address the issue of esports being legitimate in my podcast. Many people still think that virtual athletes are just a bunch of "fat nerds" who enter small Mario Kart tournaments for small amounts of money, and before I get into the the meat of my topic, I have to convince people that esports are important, or else they probably won't care about what I have to say.