Week 8 - Statistical & Government Sources: Ignorance to the Plight of Women in Video Games

 

Ahmed, K. (2018). To what degree is sexism in the OW community a problem? [Data set]. Ahmed, K [Producer]. Retrieved from https://www.strawpoll.me/15023524

To what degree is sexism in the OW community a problem? is a statistical source in the form of an online poll that was conducted by a York University student named Kacie Ahmed. The poll was created on February 7th, 2018 and was advertised on the official Overwatch subreddit. The title of the poll was "To what degree is sexism in the OW community a problem?" and the options ranged from sexism being "Not at all a problem" in the Overwatch community to sexism being "A critical/crucial problem" in the Overwatch community. The overwhelming majority of the 256 voters who participated in the poll thought that sexism was either not at all a problem in the community or only a minor problem in the community. This data set is interesting and relevant to my topic because it reveals a contemporary public opinion on the legitimacy of the plight of female gamers. This is very important because it allows me to sound more legitimate when I claim that the problems I see female players face in my day to day interactions within the Overwatch community are being ignored. This data set is also important because it helps to paint the experiences of the female gamer I interview in my podcast as universal, or at least shared by most of the female gamers in the Overwatch community.

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Beck, V. S., Boys, S., Rose, C., & Beck, E. (2012, October 27). Violence against women in video games: A prequel or sequel to rape myth acceptance? Retrieved April 26, 2018, from https://www.ncbi.nlm.nih.gov/pubmed/22550147/

Violence against women in video games: A prequel or sequel to rape myth acceptance? is a governmental source published on the NCBI government website. This publication details a study that investigates the link between the “negative attitudes towards women” and games in which “violence against women takes place”. This study concludes with the researchers suggesting that the link between “negative attitudes towards women” and violence against women in video games does indeed exist. This study is interesting and relevant to my topic because it legitimizes some common observations that are made within the Overwatch community. For example, players often mock and make sexual jokes about the "death screams" of female Overwatch characters in the game. This behaviour, although very common within the realm of Overwatch, is further legitimized by being mentioned in this study. This endorsement of my own observations through the medium of a scientific study is important because it helps to make the subjective claims of myself and my interviewees sound more legitimate to the audience of the podcast.